The
game reached its two-hour limit soon after. I made my way to a nearby
bar for the post-game entertainment, but once I sat down at a table I
remembered that I had left my backpack in a locker at the Koffler building.
Doh! Not only that, Kowalski had left his backpack in the same locker,
and I was the only one with a key… Fortunately, I was able to hunt him
down, and we returned together to the Koffler, only to find that some
security-minded fool had decided that locking the doors at 6:15 on a Saturday
night was a good idea. Undaunted, we searched for a "secondary entrance,"
found one quickly enough, and were able to retrieve our belongings. See,
those are useful skills, kids! We then returned with our precious stuff
to the bar.
Now,
I don't know if you're familiar with Norse mythology, and more precisely
with what "Valhalla" is. Basically, after a mortal warrior of renown dies
in battle, he is carried by the Walkyries to Odin's palace, the Halls
of Valhalla, where all great warriors are assembled by the gods. They
fight all day long to hone their skills and, at night, feast and rejoice
in the Halls with the gods.
As
I stepped in, that was the feeling I got: that I had entered the Halls
of UE. It's difficult to comprehend for the outsider, but basically, urban
exploration is not a matter you can just toss into any conversation. People
don't understand how places with so much dirt can be even remotely attractive
to a rational human being. Likewise, "Hey babe, wanna see a solid-concrete
silo?" isn't too good a pickup line. So to find myself in a cozy room,
with good food, refreshing drinks, and a crowd of interesting like-minded
people, it was almost like Heaven itself. We shared many stories and anecdotes,
such as Wanderlust's capture earlier (fear the elevators!). All in all,
a good time was had by all, plus we all got free copies of Infiltration
#20! Thanks Ninj!
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